Fixed logical error in quest chain checks causing an already-on-quest error
Head slot item will no longer be removed from interface when making a auction. Report #1198
Non-combat pets will now follow their owners correctly. Report #1507
Pets will now have the same orientation as their owner when following him
Corrections to enviromental pathing. Water only creatures will no longer be able to follow players on the land etc.
Rework every loot type to include similar checks as master looting. Not being in the same map as the kill should now always make players non eligible for the loo
Emblems will now be correctly distributed to the players and not get stuck in loot window. Report #1707
Flying/hovering NPCs will now correctly give their loot when killed. Report #2076
Fix Scatter Shot and other confused movement mechanics to cause a slight movement desync for players
Fix non-player damage sources not being affected by the reduced crit change due to resilience on the targeted player report #508
Corrections to resillience damage reduction for players in vehicles
Death Grip can no longer be used on players in the passenger slots of vehicles
Flying creatures will now set the correct death state. This should resolve looting issues
Captive proto drakes falling to the ground fixed
Creatures will now stop their movement if they are within melee range of their target
Blacksmithing Gem Sockets will no longer be active if the player does not have the needed Blacksmithing skill level. Report #870
Fix exploit where players could crash the servers or cast spells they dont have learned using shaman's "Call of the X" spells.
Fishing loot will now be lootable in all loot modes and regardless of being in a group
Movement generators are now cleared when charms are removed